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He gave man speech, and speech created thought, Which is the measure of
the Universe;Prometheus Unbound, Shelley
Human beings ... are very much at the mercy of the particular language
which has become the medium of expression for their society. It is quite an
illusion to imagine that one adjusts to reality essentially without the use of
language and that language is merely an incidental means of solving specific
problems of communication and reflection. The fact of the matter is that the
"real world" is to a large extent unconsciously built up on the language habits
of the group.
The Status Of Linguistics As A Science, 1929, Edward Sapir
Like any human language, Java provides a way to express concepts. If
successful, this medium of expression will be significantly easier and more
flexible than the alternatives as problems grow larger and more complex.
You cant look at Java as just a collection of featuressome of the features
make no sense in isolation. You can use the sum of the parts only if you are
thinking about design, not simply coding. And to understand Java in this
way, you must understand the problems with it and with programming in general.
This book discusses programming problems, why they are problems, and the
approach Java has taken to solve them. Thus, the set of features that I explain
in each chapter are based on the way I see a particular type of problem being
solved with the language. In this way I hope to move you, a little at a time, to
the point where the Java mindset becomes your native tongue.
Throughout, Ill be taking the attitude that you want to build a model in
your head that allows you to develop a deep understanding of the language; if
you encounter a puzzle, youll be able to feed it to your model and deduce the
answer.
This book assumes that you have some programming familiarity: you understand
that a program is a collection of statements, the idea of a
subroutine/function/macro, control statements such as if and looping
constructs such as while, etc. However, you might have learned this in many
places, such as programming with a macro language or working with a tool like
Perl. As long as youve programmed to the point where you feel comfortable with
the basic ideas of programming, youll be able to work through this book. Of
course, the book will be easier for the C programmers and more so for the
C++ programmers, so dont count yourself out if youre not experienced with
those languagesbut come willing to work hard (also, the multimedia CD that
accompanies this book will bring you up to speed in the fundamentals necessary
to learn Java). However, I will be introducing the concepts of object-oriented
programming (OOP) and Javas basic control mechanisms.
Although references will often be made to C and C++ language features, these
are not intended to be insider comments, but instead to help all programmers put
Java in perspective with those languages, from which, after all, Java is
descended. I will attempt to make these references simple and to explain
anything that I think a non- C/C++ programmer would not be familiar with.
At about the same time that my first book Using C++
(Osborne/McGraw-Hill, 1989) came out, I began teaching that language. Teaching
programming languages has become my profession; Ive seen nodding heads, blank
faces, and puzzled expressions in audiences all over the world since 1987. As I
began giving in-house training with smaller groups of people, I discovered
something during the exercises. Even those people who were smiling and nodding
were confused about many issues. I found out, by creating and chairing the C++
track at the Software Development Conference for a number of years (and later
creating and chairing the Java track), that I and other speakers tended to give
the typical audience too many topics too quickly. So eventually, through both
variety in the audience level and the way that I presented the material, I would
end up losing some portion of the audience. Maybe its asking too much, but
because I am one of those people resistant to traditional lecturing (and for
most people, I believe, such resistance results from boredom), I wanted to try
to keep everyone up to speed.
For a time, I was creating a number of
different presentations in fairly short order. Thus, I ended up learning by
experiment and iteration (a technique that also works well in Java program
design). Eventually, I developed a course using everything I had learned from my
teaching experience. It tackles the learning problem in discrete, easy-to-digest
steps, and in a hands-on seminar (the ideal learning situation), there are
exercises following each of the short lessons. My company MindView, Inc. now
gives this as the public and in-house Thinking in Java seminar; this is our main introductory
seminar that provides the foundation for our more advanced seminars. You can
find details at www.MindView.net. (The introductory seminar is also
available as the Hands-On Java CD ROM. Information is available at the
same Web site.)
The feedback that I get from each seminar helps me change and refocus the
material until I think it works well as a teaching medium. But this book isnt
just seminar notes; I tried to pack as much information as I could within these
pages, and structured it to draw you through onto the next subject. More than
anything, the book is designed to serve the solitary reader who is struggling
with a new programming language.
Like my previous book Thinking in C++, this book has come to be
structured around the process of teaching the language. In particular, my
motivation is to create something that provides me with a way to teach the
language in my own seminars. When I think of a chapter in the book, I think in
terms of what makes a good lesson during a seminar. My goal is to get bite-sized
pieces that can be taught in a reasonable amount of time, followed by exercises
that are feasible to accomplish in a classroom situation.
My goals in this book are to:
The Java language and libraries from Sun Microsystems (a free download from
java.sun.com) come with documentation in electronic form, readable using
a Web browser, and virtually every third-party implementation of Java has this
or an equivalent documentation system. Almost all the books published on Java
have duplicated this documentation. So you either already have it or you can
download it, and unless necessary, this book will not repeat that documentation,
because its usually much faster if you find the class descriptions with your
Web browser than if you look them up in a book (and the on-line documentation is
probably more up-to-date). Youll simply be referred to the JDK documentation.
This book will provide extra descriptions of the classes only when its
necessary to supplement that documentation so you can understand a particular
example.
This book was designed with one thing in mind: the way people learn the Java
language. Seminar audience feedback helped me understand the difficult parts
that needed illumination. In the areas where I got ambitious and included too
many features all at once, I came to knowthrough the process of presenting the
materialthat if you include a lot of new features, you need to explain them
all, and this easily compounds the students confusion. As a result, Ive taken
a great deal of trouble to introduce the features as few at a time as possible.
The goal, then, is for each chapter to teach a single feature, or a small
group of associated features, without relying on features that havent been
introduced yet. That way you can digest each piece in the context of your
current knowledge before moving on.
Here is a brief description of the chapters contained in the book, that
correspond to lectures and exercise periods in the Thinking in Java
seminar.
Chapter 1: Introduction to Objects
(Corresponding lecture on the CD ROM). This
chapter is an overview of what object-oriented programming is all about,
including the answer to the basic question What is an object? It looks at
interface versus implementation, abstraction and encapsulation, messages and
methods, inheritance and composition, and the subtle concept of polymorphism.
Youll also get an overview of issues of object creation such as constructors,
where the objects live, where to put them once theyre created, and the magical
garbage collector that cleans up the objects that are no longer needed. Other
issues will be introduced, including error handling with exceptions,
multithreading for responsive user interfaces, and networking and the Internet.
Youll learn what makes Java special and why its been so successful.
Chapter 2: Everything is an Object
(Corresponding lecture on the CD ROM). This chapter moves you to the
point where you can write your first Java program. It begins with an overview of
the essentials: the concept of a reference to an object; how to create an
object; an introduction to primitive types and arrays; scoping and the way
objects are destroyed by the garbage collector; how everything in Java is a new
data type (class); the basics of creating your own classes; methods, arguments,
and return values; name visibility and using components from other libraries;
the static keyword; and comments and embedded documentation.
Chapter 3: Controlling Program Flow
(Corresponding set of lectures on the CD ROM: Thinking in C). This
chapter begins with all of the operators that come to Java from C and C++. In
addition, youll discover common operator pitfalls, casting, promotion, and
precedence. This is followed by the basic control-flow and selection operations
that you get with virtually any programming language: choice with
if-else, looping with for and while, quitting a loop
with break and continue as well as Javas labeled break and
labeled continue (which account for the missing goto in Java), and
selection using switch. Although much of this material has common threads
with C and C++ code, there are some differences.
Chapter 4: Initialization & Cleanup
(Corresponding lecture on the CD ROM). This chapter begins by
introducing the constructor, which guarantees proper initialization. The
definition of the constructor leads into the concept of method overloading
(since you might want several constructors). This is followed by a discussion of
the process of cleanup, which is not always as simple as it seems. Normally, you
just drop an object when youre done with it, and the garbage collector
eventually comes along and releases the memory. This portion explores the
garbage collector and some of its idiosyncrasies. The chapter concludes with a
closer look at how things are initialized: automatic member initialization,
specifying member initialization, the order of initialization, static
initialization, and array initialization.
Chapter 5: Hiding the Implementation
(Corresponding lecture on the CD ROM). This chapter covers the way
that code is packaged together, and why some parts of a library are exposed
while other parts are hidden. It begins by looking at the package and
import keywords, that perform file-level packaging and allow you to build
libraries of classes. It then examines the subject of directory paths and file
names. The remainder of the chapter looks at the public, private,
and protected keywords, the concept of package access, and what
the different levels of access control mean when used in various contexts.
Chapter 6: Reusing Classes
(Corresponding lecture on the CD ROM). The simplest way to reuse a
class is to embed an object inside your new class with composition.
However, composition isnt the only way to make new classes from existing ones.
The concept of inheritance is standard in virtually all OOP languages. Its a
way to take an existing class and add to its functionality (as well as change
itthe subject of Chapter 7). Inheritance is often a way to reuse code by
leaving the base class the same and just patching things here and there to
produce what you want. In this chapter youll learn how composition and
inheritance reuse code in Java, and how to apply them.
Chapter 7: Polymorphism
(Corresponding lecture on the CD ROM). On your own, you might take
nine months to discover and understand polymorphism, a cornerstone of OOP.
Through small, simple examples, youll see how to create a family of types with
inheritance and manipulate objects in that family through their common base
class. Javas polymorphism allows you to treat all objects in this family
generically, which means that the bulk of your code doesnt rely on specific
type information. This makes your code more flexible, so building programs and
code maintenance is easier and cheaper.
Chapter 8: Interfaces & Inner
Classes
Java provides special tool to set up design and reuse relationships: the
interface, which is a pure abstraction of the interface of an object. The
interface is more than just an abstract class taken to the extreme, since
it allows you to perform a variation on C++s multiple inheritance by creating
a class that can be upcast to more than one base type.
At first, inner classes look like a simple code-hiding mechanism; you place
classes inside other classes. Youll learn, however, that the inner class does
more than that; it knows about and can communicate with the surrounding class.
The kind of code you can write with inner classes is more elegant and clear.
However, it is a new concept to most, and it takes some time to become
comfortable with design using inner classes.
Chapter 9: Error Handling with
Exceptions
The basic philosophy of Java is that badly-formed code will not be run. As
much as possible, the compiler catches problems, but sometimes a problemeither
a programmer error or a natural error condition that occurs as part of the
normal execution of the programcan be detected and dealt with only at run time.
Java has exception handling to deal with any problems that arise while
the program is running. This chapter examines how the keywords try,
catch, throw, throws, and finally work in Java, when
you should throw exceptions, and what to do when you catch them. In addition,
youll see Javas standard exceptions, how to create your own, what happens with
exceptions in constructors, and how exception handlers are discovered during an
exception.
Chapter 10: Detecting Types
Java run-time type identification (RTTI) lets you find the exact type of an
object when you have a reference to only the base type. Normally, youll want to
intentionally ignore the exact type and let Javas dynamic binding mechanism
(polymorphism) implement the correct behavior for that type. But occasionally,
it is very helpful to know the exact type of an object for which you have only a
base reference. Often this information allows you to perform a special-case
operation more efficiently. This chapter also introduces the Java
reflection mechanism. Youll learn what RTTI and reflection are for and
how to use them, and also how to get rid of RTTI when it doesnt belong there.
Chapter 11: Collections of Objects
Its a fairly simple program that has only a fixed quantity of objects with
known lifetimes. In general, your programs will always be creating new objects
at a variety of times that will be known only while the program is running. In
addition, you wont know until run time the quantity or even the exact type of
the objects you need. To solve the general programming problem, you need to
create any number of objects anywhere, at any time. This chapter explores in
depth the collections library that Java supplies to hold objects while youre
working with them: the simple arrays and more sophisticated containers (data
structures) such as ArrayList and HashMap.
Chapter 12: The Java I/O System
Theoretically, you can divide any program into three parts: input, process,
and output. This implies that I/O (input/output) is an important part of the
equation. In this chapter youll learn about the different classes that Java
provides for reading and writing files, blocks of memory, and the console. The
evolution of the Java I/O framework and the JDK 1.4 new I/O (nio) will
be examined. In addition, this chapter shows how you can take an object,
stream it (so that it can be placed on disk or sent across a network), and
then reconstruct it, which is handled for you with Javas object
serialization. Javas compression libraries, which are used in the Java
ARchive (JAR) file format, are examined. Finally, the new preferences
application program interface (API) and regular expressions are explained.
Chapter 13: Concurrency
Java provides a built-in facility to support multiple concurrent subtasks,
called threads, running within a single program. (Unless you have
multiple processors on your machine, this is only the appearance of
multiple subtasks.) Although these can be used anywhere, threads are most
apparent when trying to create a responsive user interface so, for example, a
user isnt prevented from pressing a button or entering data while some
processing is going on. This chapter gives you a solid grounding in the
fundamentals of concurrent programming.
Chapter 14: Creating Windows and
Applets
Java comes with the Swing GUI library, which is a set of classes that handle
windowing in a portable fashion. These windowed programs can either be World
Wide Web applets or standalone applications. This chapter is an introduction to
the creation of programs using Swing. Applet signing and Java Web Start
are demonstrated. Also, the important JavaBeans technology is introduced,
which is fundamental for the creation of Rapid Application Development (RAD)
program-building tools.
Chapter 15: Discovering Problems
Language-checking mechanisms can take us only so far in our quest to develop
a correctly-working program. This chapter presents tools to solve the problems
that the compiler doesnt. One of the biggest steps forward is the incorporation
of automated unit testing. For this book, a custom testing system was
developed to ensure the correctness of the program output, but the defacto
standard JUnit testing system is also introduced. Automatic building is
implemented with the open-source standard Ant tool, and for teamwork, the basics
of CVS are explained. For problem reporting at run time, this chapter introduces
the Java assertion mechanism (shown here used with Design by
Contract), the logging API, debuggers, profilers, and even doclets (which
can help discover problems in source code).
Chapter 16: Analysis & Design
The object-oriented paradigm is a new and different way of thinking about
programming, and many people have trouble at first knowing how to approach an
OOP project. Once you understand the concept of an object, and as you learn to
think more in an object-oriented style, you can begin to create good designs
that take advantage of all the benefits that OOP has to offer. This chapter
introduces the ideas of analysis, design, and some ways to approach the problems
of developing good object-oriented programs in a reasonable amount of time.
Topics include Unified Modeling Language (UML) diagrams and associated
methodology, use cases, Class-Responsibility-Collaboration (CRC) cards,
iterative development, Extreme Programming (XP), ways to develop and
evolve reusable code, and strategies for transition to object-oriented
programming.
Appendix A: Passing & Returning
Objects
Since the only way you talk to objects in Java is through references, the
concepts of passing an object into a method and returning an object from a
method have some interesting consequences. This appendix explains what you need
to know to manage objects when youre moving in and out of methods, and also
shows the String class, which uses a different approach to the problem.
Appendix B: Java Programming Guidelines
This appendix contains suggestions that I have discovered and collected over
the years to help guide you while performing low-level program design and
writing code.
Appendix C: Supplements
Descriptions of additional learning material available from MindView:
1.
The CD ROM thats in the back of this book, which contains the Foundations
for Java seminar-on-CD, to prepare you for this book.
2. The Hands-On
Java CD ROM, 3rd Edition, available at www.MindView.net. A
seminar-on-CD thats based on the material in this book.
3. The Thinking
in Java Seminar. The MindView, Inc., main introductory seminar based on the
material in this book. Schedule and registration pages can be found at
www.MindView.net.
4. Thinking in Enterprise Java, a book that
covers more advanced Java topics appropriate to enterprise programming.
Available at www.MindView.net.
5. The J2EE Seminar. Introduces
you to the practical development of real-world, Web-enabled, distributed
applications with Java. See www.MindView.net.
6. Designing Objects
& Systems Seminar. Object-oriented analysis, design, and implementation
techniques. See www.MindView.net.
7. Thinking in Patterns (with
Java), which covers more advanced Java topics on design patterns and
problem-solving techniques. Available at www.MindView.net.
8.
Thinking in Patterns Seminar. A live seminar based on the above book.
Schedule and registration pages can be found at www.MindView.net.
9.
Design Consulting and Reviews. Assistance to help keep your project in
good shape.
Appendix D: Resources
A list of some of the Java books Ive found particularly useful.
Ive discovered that simple exercises are exceptionally useful to complete a
students understanding during a seminar, so youll find a set at the end of
each chapter.
Most exercises are designed to be easy enough that they can be finished in a
reasonable amount of time in a classroom situation while the instructor
observes, making sure that all the students are absorbing the material. Some are
more challenging, but none present major challenges. (Presumably, youll find
those on your ownor more likely, theyll find you).
Solutions to selected exercises can be found in the electronic document
The Thinking in Java Annotated Solution Guide, available for a small fee
from www.BruceEckel.com.
Another bonus with this edition is the CD ROM that is packaged in the back of
the book. Ive resisted putting CDs in the back of my books in the past because
I felt the extra charge for a few kilobytes of source code on an enormous CD was
not justified, preferring instead to allow people to download such things from
my Web site. However, youll soon see that this CD is different.
The CD doesnt contain the source code from the book, but instead has a link
to the code at www.MindView.net (you dont need the link on the CD to get
to the source code. You can just go to the site and find it that way). There are
two reasons for this: the code was not complete at the time the CD had to be
sent to the printer, and this approach allows the code to evolve and be
corrected as any issues arise.
Because the book has changed significantly over the three editions, the CD
contains the first and second editions of the book in HTML format, including
sections that for aforementioned reasons were removed from later editions but
which may in some cases be useful to you. In addition, you can download the HTML
version of the current (third edition) book from www.MindView.net, and
this will include corrections as they are discovered and fixed. One benefit of
the HTML version is that the index is hyperlinked so navigating it is much
simpler.
The bulk of the 400+ Megabytes of the CD, however, is a full multimedia
course called Foundations for Java. This includes the Thinking in
C seminar that gives you an introduction to the C syntax, operators, and
functions that Java syntax is based upon. In addition, it includes the
first seven lectures from the second edition of the Hands-On Java
seminar-on-CD that I created and narrate. Although historically the entire
Hands-On Java CD is only available for sale separately (this is also the
case with the third edition of the Hands-On Java CD that may be available
when you read thissee www.MindView.net), I decided to include the first
seven lectures from the second edition because they will not have changed too
much in relationship to the third edition of the book, so it will not only
provide you (along with Thinking in C) with a foundation for this
book, but in addition I hope it will give you a taste for the quality and value
of the Hands-On Java CD, 3rd Edition.
I originally commissioned Chuck Allison to create the Thinking in C
part of this seminar-on-CD ROM as a standalone product, but decided to
include it with the second editions of both Thinking in C++ and
Thinking in Java because of the consistent experience of having people
come to seminars without an adequate background in basic C syntax. The thinking
apparently goes Im a smart programmer and I dont want to learn C, but rather
C++ or Java, so Ill just skip C and go directly to C++/Java. After arriving at
the seminar, it slowly dawns on folks that the prerequisite of understanding C
syntax is there for a very good reason. By including the CD ROM with the book,
we can ensure that everyone attends a seminar with adequate preparation.
The CD also allows the book to appeal to a wider audience. Even though
Chapter 3 (Controlling Program Flow) does cover the fundamentals of the parts of
Java that come from C, the CD is a gentler introduction, and assumes even less
about the students programming background than does the book. And being walked
through the material in the first seven chapters via the corresponding lectures
in the second edition of the Hands-On Java CD should help you get an even
better foothold into Java. It is my hope that by including the CD, more people
will be able to be brought into the fold of Java programming. The Hands-On Java
CD ROM 3rd Edition is available only by ordering directly from the
Web site www.BruceEckel.com.
All the source code for this book is available as copyrighted freeware,
distributed as a single package, by visiting the Web site www.BruceEckel.com. To make sure that you get the most
current version, this is the official site for distribution of the code and the
electronic version of the book. You can find mirrored versions of the electronic
book and the code on other sites (some of these sites are found at
www.BruceEckel.com), but you should check the official site to ensure
that the mirrored version is actually the most recent edition. You may
distribute the code in classroom and other educational situations.
The primary goal of the copyright is to ensure that the source of the code is
properly cited, and to prevent you from republishing the code in print media
without permission. (As long as the source is cited, using examples from the
book in most media is generally not a problem.)
In each source code file you will find a reference to the following copyright
notice:
This computer source code is Copyright ©2003 MindView, Inc. All Rights Reserved. Permission to use, copy, modify, and distribute this computer source code (Source Code) and its documentation without fee and without a written agreement for the purposes set forth below is hereby granted, provided that the above copyright notice, this paragraph and the following five numbered paragraphs appear in all copies. 1. Permission is granted to compile the Source Code and to include the compiled code, in executable format only, in personal and commercial software programs. 2. Permission is granted to use the Source Code without modification in classroom situations, including in presentation materials, provided that the book "Thinking in Java" is cited as the origin. 3. Permission to incorporate the Source Code into printed media may be obtained by contacting MindView, Inc. 5343 Valle Vista La Mesa, California 91941 Wayne@MindView.net 4. The Source Code and documentation are copyrighted by MindView, Inc. The Source code is provided without express or implied warranty of any kind, including any implied warranty of merchantability, fitness for a particular purpose or non-infringement. MindView, Inc. does not warrant that the operation of any program that includes the Source Code will be uninterrupted or error- free. MindView, Inc. makes no representation about the suitability of the Source Code or of any software that includes the Source Code for any purpose. The entire risk as to the quality and performance of any program that includes the Source code is with the user of the Source Code. The user understands that the Source Code was developed for research and instructional purposes and is advised not to rely exclusively for any reason on the Source Code or any program that includes the Source Code. Should the Source Code or any resulting software prove defective, the user assumes the cost of all necessary servicing, repair, or correction. 5. IN NO EVENT SHALL MINDVIEW, INC., OR ITS PUBLISHER BE LIABLE TO ANY PARTY UNDER ANY LEGAL THEORY FOR DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, INCLUDING LOST PROFITS, BUSINESS INTERRUPTION, LOSS OF BUSINESS INFORMATION, OR ANY OTHER PECUNIARY LOSS, OR FOR PERSONAL INJURIES, ARISING OUT OF THE USE OF THIS SOURCE CODE AND ITS DOCUMENTATION, OR ARISING OUT OF THE INABILITY TO USE ANY RESULTING PROGRAM, EVEN IF MINDVIEW, INC., OR ITS PUBLISHER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. MINDVIEW, INC. SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE SOURCE CODE AND DOCUMENTATION PROVIDED HEREUNDER IS ON AN "AS IS" BASIS, WITHOUT ANY ACCOMPANYING SERVICES FROM MINDVIEW, INC., AND MINDVIEW, INC. HAS NO OBLIGATIONS TO PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS. Please note that MindView, Inc. maintains a web site which is the sole distribution point for electronic copies of the Source Code, http://www.BruceEckel.com (and official mirror sites), where it is freely available under the terms stated above. If you think you've found an error in the Source Code, please submit a correction using the URL marked "feedback" in the electronic version of the book, nearest the error you've found.
You may use the code in your projects and in the classroom (including your
presentation materials) as long as the copyright notice that appears in each
source file is retained.
In the text of this book, identifiers
(method, variable, and class names) are set in bold. Most keywords are
also set in bold, except for those keywords that are used so much that the
bolding can become tedious, such as class.
I use a particular coding style for the examples in this book. This style
follows the style that Sun itself uses in virtually all of the code you will
find at its site (see java.sun.com/docs/codeconv/index.html), and seems
to be supported by most Java development environments. If youve read my other
works, youll also notice that Suns coding style coincides with minethis
pleases me, although I had nothing to do with it. The subject of formatting
style is good for hours of hot debate, so Ill just say Im not trying to
dictate correct style via my examples; I have my own motivation for using the
style that I do. Because Java is a free-form programming language, you can
continue to use whatever style youre comfortable with.
The programs in this book are files that are included by the word processor
in the text, directly from compiled files. Thus, the code files printed in the
book should all work without compiler errors. The errors that should
cause compile-time error messages are commented out with the comment //!
so they can be easily discovered and tested using automatic means. Errors
discovered and reported to the author will appear first in the distributed
source code and later in updates of the book (which will also appear on the Web
site www.BruceEckel.com).
I generally rely on the Sun
implementation of Java as a reference when determining whether behavior is
correct.
This book focuses on and is tested with Java 2, JDK 1.4. If you need to learn
about earlier releases of the language that are not covered in this edition, the
first edition and second editions of the book are freely downloadable at
www.BruceEckel.com and are also contained on the CD that is bound in with
this book.
No matter how
many tricks a writer uses to detect errors, some always creep in and these often
leap off the page for a fresh reader.
Because the feedback provided by astute readers has been so valuable to me,
Ive developed several versions of a feedback system called BackTalk
(conceived with the aid of Bill Venners, and implemented with the help of
numerous others, using several different technologies). In the electronic
version of this book, freely downloadable from www.BruceEckel.com,
each paragraph in the text has its own unique URL that will produce an email
that will register your comment in the BackTalk system, for that particular
paragraph. This way its very easy to track and update corrections. If you
discover anything you believe to be an error, please use the BackTalk system to
submit the error along with your suggested correction. Your help is appreciated.
The cover of Thinking in Java is inspired by the American Arts &
Crafts Movement that began near the turn of the century and reached its zenith
between 1900 and 1920. It began in England as a reaction to both the machine
production of the Industrial Revolution and the highly ornamental style of the
Victorian era. Arts & Crafts emphasized spare design, the forms of nature as
seen in the art nouveau movement, hand-crafting, and the importance of the
individual craftsperson, and yet it did not eschew the use of modern tools.
There are many echoes with the situation we have today: the turn of the century,
the evolution from the raw beginnings of the computer revolution to something
more refined and meaningful to individual persons, and the emphasis on software
craftsmanship rather than just manufacturing code.
I see Java in this same way: as an attempt to elevate the programmer away
from an operating-system mechanic and toward being a software craftsman.
Both the author and the book/cover designer (who have been friends since
childhood) find inspiration in this movement, and both own furniture, lamps, and
other pieces that are either original or inspired by this period.
The other theme in this cover suggests a collection box that a naturalist
might use to display the insect specimens that he or she has preserved. These
insects are objects that are placed within the box objects. The box objects are
themselves placed within the cover object, which illustrates the fundamental
concept of aggregation in object-oriented programming. Of course, a programmer
cannot help but make the association with bugs, and here the bugs have been
captured and presumably killed in a specimen jar, and finally confined within a
small display box, as if to imply Javas ability to find, display, and subdue
bugs (which is truly one of its most powerful attributes).
First, thanks to associates who have worked with me to give seminars, provide
consulting, and develop teaching projects: Andrea Provaglio, Dave Bartlett, Bill
Venners, Chuck Allison, Jeremy Meyer, and Larry OBrien. I appreciate your
patience as I continue to try to develop the best model for independent folks
like us to work together.
Recently, no doubt because of the Internet, I have become associated with a
surprisingly large number of people who assist me in my endeavors, usually
working from their own home offices. In the past, I would have had to pay for a
pretty big office space to accommodate all these folks, but because of the net
and Fedex and occasionally the telephone, Im able to benefit from their help
without the extra costs. In my attempts to learn to better play well with
others, you have all been very helpful, and I hope to continue learning how to
make my own work better through the efforts of others. Paula Steuer has been
invaluable in taking over my haphazard business practices and making them sane
(thanks for prodding me when I dont want to do something, Paula). Jonathan
Wilcox, Esq., has sifted through my corporate structure and turned over every
possible rock that might hide scorpions, and frog-marched us through the process
of putting everything straight, legally. Thanks for your care and persistence.
Sharlynn Cobaugh (who discovered Paula) has made herself an expert in sound
processing and an essential part of creating the multimedia training CD ROMs, as
well as tackling other problems. Thanks for your perseverance when faced with
intractable computer problems. Evan Cofsky (Evan@TheUnixMan.com) has become an
essential part of my development process, taking to the Python programming
language like a duck (Hmm. Such a mixed metaphor could produce a fat Python) and
solving all kinds of difficult problems, including the (final?) re-architecting
of BackTalk into an email-driven XML database. The folks at Amaio in Prague have
helped me out with several projects. Daniel Will-Harris was the original
work-by-Internet inspiration, and he is of course fundamental to all my design
solutions.
For this project, I took another step that had been fermenting in the back of
my mind for awhile. For the summer of 2002, I created an internship program in
Crested Butte, Colorado, initially looking for two interns and ending up with 5
(two volunteers). Not only did they contribute to the book but they helped keep
me focused on the project. Thanks to JJ Badri, Ben Hindman, Mihajlo Jovanovic,
Mark Welsh. Chintan Thakker was able to stay for a second internship through the
end of the book process and beyond, and since I had to rent the intern condo in
Mount Crested Butte anyway, we advertised for volunteers and got Mike Levin,
Mike Shea, and Ian Phillips, who all made contributions. Someday I may do
another internship program; visit www.MindView.net for news.
Thanks to the Doyle Street Cohousing Community for putting up with me for the
two years that it took me to write the first edition of this book (and for
putting up with me at all). Thanks very much to Kevin and Sonda Donovan for
subletting their great place in gorgeous Crested Butte, Colorado for the summer
while I worked on the first edition of the book (and to Kevin for all the great
remodeling on my place in CB). Also thanks to the friendly residents of Crested
Butte and the Rocky Mountain Biological Laboratory who make me feel so welcome.
My yoga teachers in CB, Maria and Brenda, were instrumental in keeping me sane
during the development of the 3rd edition.
Camp4 Coffee in Crested Butte, Colorado has become the standard hangout when
teachers have come up to give seminars, and during seminar breaks it is the best
and cheapest catering Ive ever had. Thanks to my buddy Al Smith for creating it
and making it such a great place, and for being such an interesting and
entertaining part of the Crested Butte experience.
Thanks to Claudette Moore at Moore Literary Agency for her tremendous
patience and perseverance in getting me exactly what I wanted. Thanks to Paul
Petralia at Prentice Hall for continuing to give me what I want, and for
going out of his way to make things run smoothly for me (and for putting up with
all my special requirements).
My first two books were published with Jeff Pepper as editor at
Osborne/McGraw-Hill. Jeff appeared at the right place and the right time at
Prentice Hall to lay the original groundwork for these books, before passing the
responsibility on to Paul. Thanks, Jeff.
Thanks to Rolf André Klaedtke (Switzerland); Martin Vlcek, Vlada & Pavel
Lahoda, (Prague); and Marco Cantu (Italy) for hosting me on my first
self-organized European seminar tour.
Thanks to Gen Kiyooka and his company Digigami, who graciously provided my
Web server for the first several years of my presence on the Web. This was an
invaluable learning aid.
Special thanks to Larry and Tina OBrien, who helped turn my seminar into the
first edition of the Hands-On Java CD ROM. (You can find out more at
www.BruceEckel.com.)
Certain open-source tools have proved invaluable during my development
process and I am very grateful to the creators every time I use these. Cygwin
(http://www.cygwin.com) has solved innumerable problems for me that
Windows cant/wont and I become more attached to it each day (if I only had
this 15 years ago when my brain was still hard-wired with Gnu Emacs). CVS and
Ant have become essential to my Java development process and I couldnt go back
now. Ive even become fond of JUnit (http://www.junit.org) now that
theyve actually made it the simplest thing that could possibly work.
IBMs Eclipse (http://www.eclipse.org) is a truly wonderful contribution
to the development community, and I expect to see great things from it as it
continues to evolve (how did IBM become hip? I must have missed a memo). Linux
was used daily during the development process, especially by the interns. And of
course, if I dont say it enough everywhere else, I use Python (www.Python.org)
constantly to solve problems, the brainchild of my buddy Guido Van Rossum and
the goofy geniuses at PythonLabs with whom I spent a few great days doing XP on
Zope 3 (Tim, Ive now framed that mouse you borrowed, officially named the
TimMouse). You guys need to find healthier places to eat lunch. (Also, thanks
to the entire Python community, an amazing bunch of people).
Lots of people sent in corrections and I am indebted to them all, but
particular thanks go to (for the first edition): Kevin Raulerson (found tons of
great bugs), Bob Resendes (simply incredible), John Pinto, Joe Dante, Joe Sharp
(all three were fabulous), David Combs (many grammar and clarification
corrections), Dr. Robert Stephenson, John Cook, Franklin Chen, Zev Griner, David
Karr, Leander A. Stroschein, Steve Clark, Charles A. Lee, Austin Maher, Dennis
P. Roth, Roque Oliveira, Douglas Dunn, Dejan Ristic, Neil Galarneau, David B.
Malkovsky, Steve Wilkinson, and a host of others. Prof. Ir. Marc Meurrens put in
a great deal of effort to publicize and make the electronic version of the first
edition of the book available in Europe.
Thanks to those who helped me rewrite the examples to use the Swing library
(for the 2nd edition), and for other assistance: Jon Shvarts, Thomas
Kirsch, Rahim Adatia, Rajesh Jain, Ravi Manthena, Banu Rajamani, Jens Brandt,
Nitin Shivaram, Malcolm Davis, and everyone who expressed support.
There have been a spate of smart technical people in my life who have become
friends and have also been both influential and unusual in that they do yoga and
practice other forms of spiritual enhancement, which I find quite inspirational
and instructional. They are Kraig Brockschmidt, Gen Kiyooka, and Andrea
Provaglio (who helps in the understanding of Java and programming in general in
Italy, and now in the United States as an associate of the MindView team).
Its not that much of a surprise to me that understanding Delphi helped me
understand Java, since there are many concepts and language design decisions in
common. My Delphi friends provided assistance by helping me gain insight into
that marvelous programming environment. They are Marco Cantu (another
Italianperhaps being steeped in Latin gives one aptitude for programming
languages?), Neil Rubenking (who used to do the yoga/vegetarian/Zen thing until
he discovered computers), and of course Zack Urlocker (Delphi product manager),
a long-time pal whom Ive traveled the world with.
My friend Richard Hale Shaws insights and support have been very helpful
(and Kims, too). Richard and I spent many months giving seminars together and
trying to work out the perfect learning experience for the attendees.
The book design, cover design, and cover photo were created by my friend
Daniel Will-Harris, noted author and designer (www.Will-Harris.com), who
used to play with rub-on letters in junior high school while he awaited the
invention of computers and desktop publishing, and complained of me mumbling
over my algebra problems. However, I produced the camera-ready pages myself, so
the typesetting errors are mine. Microsoft® Word XP for Windows was
used to write the book and to create camera-ready pages in Adobe Acrobat; the
book was created directly from the Acrobat PDF files. As a tribute to the
electronic age, I happened to be overseas when the final version of the first
and second editions of the book was producedthe first edition was sent from
Capetown, South Africa and the second edition was posted from Prague. The third
was from Crested Butte, Colorado. The body typeface is Georgia and the
headlines are in Verdana. The cover typeface is ITC Rennie Mackintosh.
A special thanks to all my teachers and all my students (who are my teachers
as well). The most fun writing teacher was Gabrielle Rico (author of Writing
the Natural Way, Putnam, 1983). Ill always treasure the terrific week at
Esalen.
My sweetie Dawn McGee took the back cover photo, and makes me smile that
way.
The supporting cast of friends includes, but is not limited to: Andrew
Binstock, Steve Sinofsky, JD Hildebrandt, Tom Keffer, Brian McElhinney, Brinkley
Barr, Bill Gates at Midnight Engineering Magazine, Larry Constantine and
Lucy Lockwood, Greg Perry, Dan Putterman, Christi Westphal, Gene Wang, Dave
Mayer, David Intersimone, Andrea Rosenfield, Claire Sawyers, more Italians
(Laura Fallai, Corrado, Ilsa, and Cristina Giustozzi), Chris and Laura Strand,
the Almquists, Brad Jerbic, Marilyn Cvitanic, the Mabrys, the Haflingers, the
Pollocks, Peter Vinci, the Robbins Families, the Moelter Families (and the
McMillans), Michael Wilk, Dave Stoner, Laurie Adams, the Cranstons, Larry Fogg,
Mike and Karen Sequeira, Gary Entsminger and Allison Brody, Kevin Donovan and
Sonda Eastlack, Chester and Shannon Andersen, Joe Lordi, Dave and Brenda
Bartlett, Patti Gast, the Rentschlers, the Sudeks, Dick, Patty, and Lee Eckel,
Lynn and Todd, and their families. And of course, Mom and Dad.
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