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Thinking in Java
source ref: work2.html
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Preface
Introduction
1.Introduction to Objects
2: Everything in an Object
3: Controlling Program Flow
4.Initialization & cleanup
5: Hiding the Implementation
6. Reusing classes
7.Polymorphism
8: Interfaces & Inner Classes
9: Error Handling
10.Detecting Types
11.Collections of Objects
12.The Java I/O system
13.Concurrency
14.Creating Windows&Applets
15. Discovering Problems
16. Analysis and Design
A:Passing & Rteurning Objects
B:Java Programming Guidelines
C:Supplements
D: Resources
INDEX
Metadata
Metadata
Titile : Thinking in Java
Author :
Bruce Eckel
Publisher : Prentice -Hall
Date : 2002