| How to Think Like a Computer Scientist source ref: ebookit.html |
| Metadata |
| Chapter 1:The way of the program. |
| chapter 2:Variables and types |
| chapter 3:Methods |
| Chapter 4:Conditionals, graphics, and recursion |
| Chapter 5:Methods that return things |
| Chapter 6:Iteration |
| Chapter 7:Strings and things |
| Chapter 8:Interesting objects |
| Chapter 9:Create your own objects |
| Chapter 10:Arrays |
| Chapter 11:Object methods |
| Chapter 12:Arrays of Objects |
| Chapter 13:Object-oriented programming |
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